I cannot seem to find any information on the pins for the Chatter (specifically 2.0) screen, or even what the screen driver is.
If it makes it easier, a different library could be used instead of TFT_eSPI.
Hi @SmartDude,
you can find the schematics with all the information attached.
Also, the libraries for Chatter 2.0 can be found here:
Best,
Monika
I looked for the same thing and took me a while to find, but I think I have a spoiler to provide, this is from the Arduino board definitions for the chatter.
chatter:
chatter.build.defines= -DLOVYAN_PANEL=Panel_ST7735S -DLOVYAN_FREQ=27000000 -DLOVYAN_WIDTH=128 -DLOVYAN_HEIGHT=160 -DLOVYAN_MISO=-1 -DLOVYAN_MOSI=26 -DLOVYAN_SCK=27 -DLOVYAN_CS=-1 -DLOVYAN_DC=33 -DLOVYAN_RST=15
I’m taking this to mean it’s ST7735S with 160x128 resolution (128x160 rotated)
chatter2:
chatter2.build.defines=DLOVYAN_PANEL=Panel_ST7735S -DLOVYAN_FREQ=27000000 -DLOVYAN_WIDTH=128 -DLOVYAN_HEIGHT=160 -DLOVYAN_MISO=-1 -DLOVYAN_MOSI=26 -DLOVYAN_SCK=27 -DLOVYAN_CS=-1 -DLOVYAN_DC=33 -DLOVYAN_RST=15
apparently no difference
I got Chatter working with TFT_eSPI today, here was the working tft_setup.h
#define ST7735_DRIVER
#define TFT_WIDTH 128
#define TFT_HEIGHT 160
#define TFT_MISO -1
#define TFT_MOSI 26
#define TFT_SCLK 27
#define TFT_CS 23 // Chip select control pin
#define TFT_DC 33 // Data Command control pin
#define TFT_RST -1 // Reset pin (could connect to RST pin)
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
#define SPI_FREQUENCY 27000000
I have Chatter not Chatter2, but I think they’re the same.
When I ran this as a test, the screen rotation was 90° to the right, so tft.setRotation(3) was necessary to get the text upright.
Also I believe the backlight is on pin 32 and it’s active LOW, so in your setup:
pinMode(32, OUTPUT); // BACKLIGHT
digitalWrite(32, LOW);