Hi there, I have to compile the code via IDE as the only legal bandwidth i can use is 923Mhz. However, there seems to be a lot of issues with the github files. I’m currently using the 1.7.5 version of the circuitMess esp32 board on the arduino IDE.
C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\JigHWTest\JigHWTest.cpp:12:28: fatal error: ChatterDisplay.h: No such file or directory
compilation terminated.
exit status 1
Compilation error: ChatterDisplay.h: No such file or directory
So when I proceed to //ChatterDisplay.h the following chunk happens,
In file included from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\exponential.hpp:110:0,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_geometric.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\geometric.hpp:116,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_matrix.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\matrix.hpp:161,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.hpp:176,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\ext\matrix_double2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/mat2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:119,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_exponential.inl:14:14: error: ‘std::log2’ has not been declared
using std::log2;
^
In file included from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\exponential.hpp:110:0,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_geometric.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\geometric.hpp:116,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_matrix.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\matrix.hpp:161,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.hpp:176,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\ext\matrix_double2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/mat2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:119,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_exponential.inl:94:16: error: ‘std::exp2’ has not been declared
using std::exp2;
^
In file included from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\common.hpp:538:0,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_geometric.inl:2,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\geometric.hpp:116,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_matrix.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\matrix.hpp:161,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.hpp:176,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\ext\matrix_double2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/mat2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:119,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl:42:16: error: ‘std::round’ has not been declared
using ::std::round;
^
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl:55:16: error: ‘std::trunc’ has not been declared
using ::std::trunc;
^
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl:742:14: error: ‘std::fma’ has not been declared
using std::fma;
^
In file included from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/trigonometric.hpp:210:0,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:129,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/detail/func_trigonometric.inl:134:14: error: ‘std::asinh’ has not been declared
using std::asinh;
^
In file included from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/trigonometric.hpp:210:0,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:129,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/detail/func_trigonometric.inl:153:14: error: ‘std::acosh’ has not been declared
using std::acosh;
^
C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/detail/func_trigonometric.inl:174:14: error: ‘std::atanh’ has not been declared
using std::atanh;
^
In file included from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\common.hpp:538:0,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_geometric.inl:2,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\geometric.hpp:116,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_matrix.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\matrix.hpp:161,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.hpp:176,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\ext\matrix_double2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/mat2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:119,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl: In instantiation of ‘static glm::vec<L, T, Q> glm::detail::compute_round<L, T, Q, Aligned>::call(const glm::vec<L, T, Q>&) [with int L = 2; T = float; glm::qualifier Q = (glm::qualifier)0u; bool Aligned = false]’:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl:324:76: required from ‘glm::vec<L, T, Q> glm::round(const glm::vec<L, T, Q>&) [with int L = 2; T = float; glm::qualifier Q = (glm::qualifier)0u]’
C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/detail/func_packing.inl:17:80: required from here
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl:207:50: error: no matching function for call to ‘glm::detail::functor1<glm::vec, 2, float, float, (glm::qualifier)0u>::call(, const glm::vec<2, float, (glm::qualifier)0u>&)’
return detail::functor1<vec, L, T, T, Q>::call(round, x);
^
In file included from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_exponential.inl:5:0,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\exponential.hpp:110,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_geometric.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\geometric.hpp:116,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_matrix.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\matrix.hpp:161,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.hpp:176,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\ext\matrix_double2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/mat2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:119,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/_vectorize.hpp:21:56: note: candidate: static constexpr vec<2, R, Q> glm::detail::functor1<vec, 2, R, T, Q>::call(R ()(T), const vec<2, T, Q>&) [with vec = glm::vec; R = float; T = float; glm::qualifier Q = (glm::qualifier)0u]
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<2, R, Q> call(R (Func) (T x), vec<2, T, Q> const& v)
^
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/_vectorize.hpp:21:56: note: no known conversion for argument 1 from ‘’ to 'float ()(float)’
In file included from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\common.hpp:538:0,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_geometric.inl:2,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\geometric.hpp:116,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_matrix.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\matrix.hpp:161,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.hpp:176,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\ext\matrix_double2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/mat2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:119,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl: In instantiation of ‘static glm::vec<L, T, Q> glm::detail::compute_round<L, T, Q, Aligned>::call(const glm::vec<L, T, Q>&) [with int L = 4; T = float; glm::qualifier Q = (glm::qualifier)0u; bool Aligned = false]’:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl:324:76: required from ‘glm::vec<L, T, Q> glm::round(const glm::vec<L, T, Q>&) [with int L = 4; T = float; glm::qualifier Q = (glm::qualifier)0u]’
C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/detail/func_packing.inl:75:77: required from here
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_common.inl:207:50: error: no matching function for call to ‘glm::detail::functor1<glm::vec, 4, float, float, (glm::qualifier)0u>::call(, const glm::vec<4, float, (glm::qualifier)0u>&)’
return detail::functor1<vec, L, T, T, Q>::call(round, x);
^
In file included from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_exponential.inl:5:0,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\exponential.hpp:110,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_geometric.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\geometric.hpp:116,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/func_matrix.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\matrix.hpp:161,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.inl:1,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail\type_mat2x2.hpp:176,
from c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\ext\matrix_double2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/mat2x2.hpp:5,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm/glm.hpp:119,
from C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm/glm.h:4,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\PixelDim.hpp:3,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Rendering\RenderComponent.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\GameObject.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\src\Games\GameEngine\Game.h:5,
from C:\Users\z_jia\Downloads\Chatter-Firmware-master\Chatter-Firmware\Chatter-Firmware.ino:24:
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/_vectorize.hpp:39:56: note: candidate: static constexpr vec<4, R, Q> glm::detail::functor1<vec, 4, R, T, Q>::call(R ()(T), const vec<4, T, Q>&) [with vec = glm::vec; R = float; T = float; glm::qualifier Q = (glm::qualifier)0u]
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, R, Q> call(R (Func) (T x), vec<4, T, Q> const& v)
^
c:\users\z_jia\appdata\local\arduino15\packages\cm\hardware\esp32\1.7.5\libraries\glm\glm\detail/_vectorize.hpp:39:56: note: no known conversion for argument 1 from ‘’ to 'float ()(float)’
Multiple libraries were found for “SD.h”
Used: C:\Users\z_jia\AppData\Local\Arduino15\packages\cm\hardware\esp32\1.7.5\libraries\SD
Not used: C:\Users\z_jia\AppData\Local\Arduino15\libraries\SD
exit status 1
Compilation error: exit status 1
Can anyone provide some answers here? thanks…