Great work on ByteBoi, it super nice.
My wife and I wanted to modify the already existing games as a first step in order to understand what we would need to do to make a game from scratch but I am struggling a bit with the IDE/build process I need to set-up.
The changes I’d like to do to begin are just to change the game text from english to french, it’s super easy, I’ve seen where it is in the code.
So what I wanted to do is fork the github Snake-ByteBoi project for instance, make the necessary changes, build, and put the resulting artifact on the SD card and that’s it.
But I’m struggling to build the changes and get the necessary binaries.
Do you have a little tutorial for that? What IDE is recommended, what version of CMake, GCC, G++, what dependencies might I need?
I would like to do it in C++, and not use block.
Thanks in advance,