My first app! Any advice?

My daughter has just made her first app.

  1. It is very slow to start - is there a minimum library include option that makes it quicker to compile? (we are not using any functions except: drawing color and text, buttons)
  2. We are unable to get supprot for UTF8 (Swedish characters ÄÀö)
  3. We couldnt find “input” or similar command

Any other advice would be greatly appreciated!


#include <MAKERphone.h>
#include <math.h>

MAKERphone mp;
//berÀkna vilken veckodag ett valfritt datum Àr - en app för Ringo av Selma och Astor

int vilkenRad = 1;

void ritaUpp() {
mp.display.fillScreen(TFT_YELLOW);
mp.display.setTextColor(TFT_BLACK);

String rad1 = “Ar:”;
String rad2 = “Manad:”;
String rad3 = “Datum:”;
String rad4 = “Veckodag:”;
String rad5 = “A for att ga till nasta”;
String punkt = “.”;

//skriv alla rader
mp.display.drawString(rad1, 10, 20);
mp.display.drawString(rad2, 10, 35);
mp.display.drawString(rad3, 10, 50);
mp.display.drawString(rad4, 10, 65);
mp.display.drawString(rad5, 10, 85);

//gör ett Å, A Ă€r pĂ„ position 10,20
mp.display.drawString(punkt, 13, 9);
mp.display.drawString(punkt, 12, 9);

//gör ett Ä, a Àr pÄ position 10+11,35
mp.display.drawString(punkt, 10+11+1, 35-8);

//gör ett Ä, a Àr pÄ position 10+71,85
mp.display.drawString(punkt, 10+71+1, 85-8);

//gör ett À,a Àr pÄ position 135-10,35
mp.display.drawString(punkt, 135-10-2, 85-8);
mp.display.drawString(punkt, 135-10+3-2, 85-8);

//gör ett ö, o Àr pÄ position 135-10,35
mp.display.drawString(punkt, 31, 85-8);
mp.display.drawString(punkt, 31+3, 85-8);

mp.display.setCursor(70, 20);
}

int beraknaDag(int aar, int maanad, int dag) {
int f = floor((14-maanad)/(12));
int y = aar - f;
int m = maanad + (12 * f) - 2;
int veckodag = int(
(dag + y + floor(31*m/12) + floor(y/4) - floor(y/100) + floor(y/400) )) % 7;
return veckodag;
}

void setup() {
Serial.begin(115200);
mp.begin(1);
ritaUpp();
vilkenRad = 1;
}

String inputText="";
int inputTal = 0;
int aar=-1;
int maanad=-1;
int dag=-1;
int veckodag=-1;
void inputCapture() {

int btn=-1;
//check buttons
if (mp.buttons.pressed(BTN_1)) {btn=1;}
if (mp.buttons.pressed(BTN_2)) {btn=2;}
if (mp.buttons.pressed(BTN_3)) {btn=3;}
if (mp.buttons.pressed(BTN_4)) {btn=4;}
if (mp.buttons.pressed(BTN_5)) {btn=5;}
if (mp.buttons.pressed(BTN_6)) {btn=6;}
if (mp.buttons.pressed(BTN_7)) {btn=7;}
if (mp.buttons.pressed(BTN_8)) {btn=8;}
if (mp.buttons.pressed(BTN_9)) {btn=9;}
if (mp.buttons.pressed(BTN_0)) {btn=0;}

if (btn!=-1) {
inputTal = btn+inputTal * 10;
if (vilkenRad == 1) {aar = inputTal;}
if (vilkenRad == 2) {maanad = inputTal;}
if (vilkenRad == 3) {dag = inputTal;}
mp.display.print(btn);
}

if (mp.buttons.pressed(BTN_A)) {
vilkenRad += 1;
inputTal=0;
if (vilkenRad == 4) {
//0 = söndag, 1= mĂ„ndag, 

veckodag = beraknaDag(aar, maanad, dag);
String dagnamn[] = {" Sunday"," Monday"," Tuesday", " Wednesday", " Thursday", " Friday", " Saturday"};
mp.display.drawString(dagnamn[veckodag], 70, 65);

}
mp.display.setCursor(70, vilkenRad*15+5);   
if (vilkenRad == 5) {
  aar = -1;
  maanad = -1;
  dag = -1;
  vilkenRad = 1;
  ritaUpp();     
}

}
}

void loop() {
mp.update();

inputCapture();
if (mp.buttons.pressed(BTN_B)) {
//GĂ„ ur programmet
mp.loader();
}
Serial.printf(“hej hej %d %d %d %d\n”,aar,maanad,dag, veckodag);
}