Save System on nibble

Hi! I’m new to the nibble, I just finished building mine. I have an idea for a game, but it would need a save system. How could I accomplish this? Do variables stay the same if you don’t set them to a value at the start?

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I was wondering that too. I currently don’t know, but if I figure it out I’ll be sure to post it.

Nothing to it really guys. Use the eeprom lib and you can save and read values from the flash (emulated eeprom).

Check out my Sokoban game source for example of usage:

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Hey @sinkews, thanks for helping out!