Sprite Sheets

Hey guys,

I’m a 3D Artist by trade but picked up a Nibble for my daughter and we’re building/coding it together.

I’m scoping out what’s possible right now and I’ve run into a bit of a wall with pixel sprites; how to load them and display them. Is there a way of doing this in blocks currently or will this need to happen in code?

I saw a post about how to do this for the phone kit but not sure if it applies here or if there are further resources.

Thanks!!

So after some digging, I think I need to convert any sprites we want to use to a byte array and reference it as a separate file ‘sprites.c’ in C++ and load in the sprite to use.

I found a web based tool on the forums to do it and a space invader example project. Might be a bit difficult getting my kids head around all that.

I think we’ll build the game out of prims in blocks, do the graphics together, then finally I’ll swap out the prims/do the implementation.

Thank you for supporting our work.

Yes, the sprite editor is on our to-do list.

I’ll see you around the forum

Ah that’s great. In the meantime I’ll figure it out in code and will do that manually.

Thanks!

Glad to hear that, please keep us posted :slight_smile: